Answer:
According to the principles of design, Repetition refers to the recurrence of elements of the design
One of the advantages of this is that it affords uniformity. Another is that it keeps the user of such a system familiar or with the interface of the operating system.
One major drawback of this principle especially as used in the question is that it creates a familiar route for hackers.
Another drawback is that creates what is called "repetition blindness". This normally occurs with perceptual identification tasks.
The phenomenon may be due to a failure in sensory analysis to process the same shape, figures or objects.
Cheers!
A customer contacts the help disk stating a laptop does not remain charged for more than 30 minutes and will not charge more than 15%. Which of the following components are the MOST likely causes the issue? (Select three.) A. LCD power inverter B. AC adapter C. Battery D. Processor E. VGA card F. Motherboard G. Backlit keyboard H. Wireless antenna
Answer:
A. LCD power inverter
B. AC adapter
C. Battery
What is the difference between requirements and controls in the security process? Give examples of each.
Answer:
Security controls are those measures taken to prevent, identify, counteract, and reduce security risks to computer systems, whereas, Security Requirements are guidelines or frameworks that stipulates measures to ensure security control.
Explanation:
Security controls encompass all the proactive measures taken to prevent a breach of the computer system by attackers. Security requirements are those security principles that need to be attained by a system before it can be certified as safe to use.
Security controls are of three types namely, management, operational, and technical controls. Examples of technical controls are firewalls and user authentication systems. A statement like 'The system shall apply load balancing', is a security requirement with an emphasis on availability.
The terminal window wants to evaluate your current bash knowledge by using the ~/workspace/nested-directories folder:
a. cd into the nested-directories/nested-level-1/ directory by using an absolute path
b. cd into the nested-level-3/ directory by using a relative path
d. Move the entire ~/workspace/config/ directory to the nested-level-1/ directory
Answer:
a. cd into the nested directories/ nested - level - 1 / directory using an absolute path
Explanation:
The directory is a location on the hard disk, which is also called a folder. It contains the files and also contains the other directories called sub directories.
A path to a file is merged with a slash and determines the file or directory in the operating system. An absolute path is the location file or directory from the actual file system
The directory's absolute path starts with a slash, and all slashed in the directory separates the directions.
All directions in the absolute path are written on the left side. The last name in the path may belong to the file, and the pwd command can determine the current directory.
The relative path is the location of the file. It begins with the working directory. An absolute path is unambiguous and working with deeply nested directories.
There are two commands which are used such as
cd pwdcd is used for changing directorypwd is used for the working directoryWe easily navigate the file system with the help of an absolute path.
#Write a function called random_marks. random_marks should #take three parameters, all integers. It should return a #string. # #The first parameter represents how many apostrophes should #be in the string. The second parameter represents how many #quotation marks should be in the string. The third #parameter represents how many apostrophe-quotation mark #pairs should be in the string. # #For example, random_marks(3, 2, 3) would return this #string: #'''""'"'"'" # #Note that there are three apostrophes, then two quotation #marks, then three '" pairs. #Add your function here!
Answer:
def random_marks(apostrophe, quotation, apostrophe_quotation):
return "'"*apostrophe + "\""*quotation + "'\""*apostrophe_quotation
print(random_marks(3, 2, 3))
Explanation:
Create a function called random_marks that takes apostrophe, quotation, and apostrophe_quotation as parameters. Inside the function, return apostrophe sign times apostrophe plus quotation mark times quotation plus apostrophe sign quotation mark times apostrophe_quotation.
Note that plus sign (+) is used to concatenate strings. Also, if you multiply a string with a number, you get that number of strings ("#"*3 gives ###).
Then, call the function with given parameters and print
What are the pros and cons of using a linked implementation of a sparse matrix, as opposed to an array-based implementation?
Answer:
Linked lists and arrays are both linear data structures but while an array is a collection of items that can be accessed randomly, a linked list can be accessed sequentially.
A sparse matrix contains very few non-zero elements. For example;
_ _
| 0 0 3 0 6 |
| 0 5 0 0 4 |
| 2 0 0 0 0 |
|_ 0 0 0 0 0 _|
In the implementation of a sparse matrix, the following are some of the pros and cons of using a linked list over an array;
PROS
i. Linked lists are dynamic in nature and are readily flexible - they can expand and contract without having to allocate and/or de-allocated memory compared to an array where an initial size might need to be set and controlled almost manually. This makes it easy to store and remove elements from the sparse matrix.
ii. No memory wastage. Since the size of a linked list can grow or shrink at run time, there's no memory wastage as it adjusts depending on the number of items it wants to store. This is in contrast with arrays where you might have unallocated slots. Also, because the zeros of the sparse matrix need not be stored when using linked lists, memory is greatly conserved.
CONS
i. One of the biggest cons of linked lists is the difficulty in traversing items. With arrays, this is just of an order of 0(1) since the only requirement is the index of the item. With linked lists, traversal is sequential which means slow access time.
ii. Storage is another bottle neck when using linked lists in sparse matrix implementation. Each node item in a linked list contains other information that needs to be stored alongside the value such as the pointer to the next or previous item.
Consider the Palindrom class discussed in class. Which of the following is true? It uses one stack and one queue to find out if a given string is palindrom It uses a glass queue to find out if a string is a palindrome It uses a recursive method to find out if a string is a palindrome It uses 2 stacks to find out of a string is a palindrome
Answer:
It uses a recursive method to find out if a string is a palindrome
Explanation:
Palindrome is a word or a sequence which is read same as backward as forwards. There are various method to find a palindrome. Palindrome can be determined recursively by identifying the first and last letters of the word. These first and last letter should be same. If they are same then the word or sequence is palindrome.
Write a program that create Employee class with fields id,name and sal and create Employee object and store data and display that data.
Answer:
Here is the C++ program for Employee class with fields id,name and sal.
#include <iostream> // to use input output functions
#include <string> //to manipulate and use strings
using namespace std; // to access objects like cin cout
class Employee { //class Employee
private:
/* the following data members are declared as private which means they can only be accessed by the functions within Employee class */
string name; //name field
int id; //id field
double sal; //salary field
public:
Employee(); // constructor that initializes an object when it is created
/* setName, setID and setSalary are the mutators which are the methods used to change data members. This means they set the values of a private fields i.e. name, id and sal */
void setName(string n) //mutator for name field
{ name = n; }
void setId(int i) //mutator for id field
{ id = i; }
void setSalary(double d) //mutator for sal field
{ sal = d; }
/* getName, getID and getSalary are the accessors which are the methods used to read data members. This means they get or access the values of a private fields i.e. name, id and sal */
string getName() //accessor for name field
{ return name; }
int getId() //accessor for id field
{ return id; }
double getSalary() //accessor for sal field
{ return sal; } };
Employee::Employee() { //default constructor where the fields are initialized
name = ""; // name field initialized
id = 0; // id field initialized to 0
sal = 0; } // sal field initialized to 0
void display(Employee);
// prototype of the method display() to display the data of Employee
int main() { //start of the main() function body
Employee emp; //creates an object emp of Employee class
/*set the name field to Abc Xyz which means set the value of Employee class name field to Abc Xyz through setName() method and object emp */
emp.setName("Abc Xyz");
/*set the id field to 1234 which means set the value of Employee class id field to 1234 through setId() method and object emp */
emp.setId(1234);
/*set the sal field to 1000 which means set the value of Employee class sal field to 1000 through setSalary() method and object emp */
emp.setSalary(1000);
display(emp); } //calls display() method to display the Employee data
void display(Employee e) { // this method displays the data in the Employee //class object passed as a parameter.
/*displays the name of the Employee . This name is read or accessed through accessor method getName() and object e of Employee class */
cout << "Name: " << e.getName() << endl;
/*displays the id of the Employee . This id is read or accessed by accessor method getId() and object e */
cout << "ID: " << e.getId() << endl;
/*displays the salary of the Employee . This sal field is read or accessed by accessor method getSalary() and object e */
cout << "Salary: " << e.getSalary() << endl; }
Explanation:
The program is well explained in the comments mentioned with each statement of the program.
The program has a class Employee which has private data members id, name and sal, a simple default constructor Employee(), mutatator methods setName, setId and setSalary to set the fields, acccessor method getName, getId and getSalary to get the fields values.
A function display( ) is used to display the Employee data i.e. name id and salary of Employee.
main() has an object emp of Employee class in order to use data fields and access functions defined in Employee class.
The output of the program is:
Name: Abc Xyz
ID: 1234
Salary: 1000
The program and its output are attached.