Answer:
Croatan I think if I remember it right.
Explanation:
if a friend asked you to help her decide what internal sabling system to install in her new house, what kinds of questions wouls you ask her to do? why would you ask those questions?
Answer:
Assuming you mean *cabling system*
you could ask:
- The architectural structure of the building, which houses for the cabling installation.
- The function of the cabling installation.
- The configuration of an already installed system (upgrades and retrofits).
others
- The cable and connection products.
- The types of equipment the cabling installation will support -- present and future.
- Customer requirement.
Martha is typing on her computer. What type of communication is this? A. human-to-human B. human-to-machine C. machine-to-human D. machine-to-machine
Answer:
Human-to-machine
Explanation:
It is a human typing into a machine.
I hope this helped <3
identify the final stage of the object found in the image in the given text
Answer:
science fiction book
Explanation:
Help, please! I will mark as brainliest
Answer:
Change line 7 to:
for( int i=0; i < names.length; i++)
Last element in the array is one less than the length, ie:
stArr1.length - 1
To print every other value, you replace index++ with index += 2
Explanation:
Not only should you change the <= into <, but also i should start at 0, not 1. The first element of an array has index 0.
What is a good way to become a game developer without spending a lot of money?
Answer:
Codes
Explanation:
learn the codes first. when you're already expert, you'll find ways from there.
How do you skip the drawing steps in turtle graphics and just get the result? Thank you.
Answer:
Turtle graphics is a popular way for introducing programming to kids. It was part of the original Logo programming language developed by Wally Feurzig and Seymour Papert in 1966.
Imagine a robotic turtle starting at (0, 0) in the x-y plane. Give it the command turtle.forward(15), and it moves (on-screen!) 15 pixels in the direction it is facing, drawing a line as it moves. Give it the command turtle.left(25), and it rotates in-place 25 degrees clockwise.
By combining together these and similar commands, intricate shapes and pictures can easily be drawn.
The turtle module is an extended reimplementation of the same-named module from the Python standard distribution up to version Python 2.5.
It tries to keep the merits of the old turtle module and to be (nearly) 100% compatible with it. This means in the first place to enable the learning programmer to use all the commands, classes and methods interactively when using the module from within IDLE run with the -n switch.
The turtle module provides turtle graphics primitives, in both object-oriented and procedure-oriented ways. Because it uses tkinter for the underlying graphics, it needs a version of Python installed with Tk support.
The object-oriented interface uses essentially two+two classes:
The TurtleScreen class defines graphics windows as a playground for the drawing turtles. Its constructor needs a tkinter.Canvas or a ScrolledCanvas as argument. It should be used when turtle is used as part of some application.
The function Screen() returns a singleton object of a TurtleScreen subclass. This function should be used when turtle is used as a standalone tool for doing graphics. As a singleton object, inheriting from its class is not possible.
All methods of TurtleScreen/Screen also exist as functions, i.e. as part of the procedure-oriented interface.
RawTurtle (alias: RawPen) defines Turtle objects which draw on a TurtleScreen. Its constructor needs a Canvas, ScrolledCanvas or TurtleScreen as argument, so the RawTurtle objects know where to draw.
Derived from RawTurtle is the subclass Turtle (alias: Pen), which draws on “the” Screen instance which is automatically created, if not already present.
All methods of RawTurtle/Turtle also exist as functions, i.e. part of the procedure-oriented interface.
The procedural interface provides functions which are derived from the methods of the classes Screen and Turtle. They have the same names as the corresponding methods. A screen object is automatically created whenever a function derived from a Screen method is called. An (unnamed) turtle object is automatically created whenever any of the functions derived from a Turtle method is called.
To use multiple turtles on a screen one has to use the object-oriented interface.
Note In the following documentation the argument list for functions is given. Methods, of course, have the additional first argument self which is omitted here.
Explanation:
can i have brainliest
The left and right margins of the page should always be the same.
True
False
Answer:true
Explanation:
A draft has the following:
Plot
Details
Transition Words
Important events in order
Identify the tasks that people can perform using a web browser. View a web page Program a computer Record a video Organize the entire hard drive Shop from a web page Download an MP3 file Upload photographs to an Internet site Search for a web page
Answer:
1,3,5,6,7,8 on edge2020
Explanation:
Answer: 1, 3, 5, 6, 7, 8
Explanation: got a 100
Categorive the given websites based on their possible website structure
company website
bookstore website
computer-based
training modules
single product website
city library website
online in store website
Hierarchical
Sequential
Matrix
Hi
Answer:
The answer to this question is given below in the explanation section.
Explanation:
There are different website structures such as hierarchical, sequential, and matrix. These websites structure helps the designers to create a meaningful website.
In this question, it is asked to categories the given website into their website structure.
The given websites are:
company website bookstore website computer-based training modules single product website city library website online in-store websiteNow, we will categorize these websites into their website structure:
Hierarchical website structure:
Bookstore website
city library website
online in-store website
Sequential website structure:
single product website
computer-based training module
Matrix website structure:
Company website.
Here are the categorizations of the given items based on their storyboarding techniques:
Computer-based training modules: Linear
School website: Webbed
Bookstore website: Webbed
Single-product website: Linear
County library website: Webbed
Online gift store website: Linear
Federal government website: Hierarchical
what is displayed as a result of executing the following code segment?
x < - - 2
y < - - X * 4
z < - - X * Y
x < - - X + Y
z < - - z + ( x - y) * 3
DISPLAY ( x + y + z)
select one answer
A - 72
B - 40
C - 8
D - 54
Which data type is 1.2e3?
string
single
int
float
Just basic Python coding BTW :L
Answer:
Float, Floating point numbers go up to 3.402823466 E + 38
Explanation: