We can cluster in one dimension as well as in many dimensions. In this problem, we are going to cluster numbers on the real line. The particular numbers (data points) are 1, 4, 9, 16, 25, 36, 49, 64, 81, and 100, i.e., the squares of 1 through 10. We shall use a k-means algorithm, with two clusters. You can verify easily that no matter which two points we choose as the initial centroids, some prefix of the sequence of squares will go into the cluster of the smaller and the remaining suffix goes into the other cluster. As a result, there are only nine different clusterings that can be achieved, ranging from {1}{4,9,...,100} through {1,4,...,81} {100}. We then go through a reclustering phase, where the centroids of the two clusters are recalculated and all points are reassigned to the nearer of the two new centroids. For each of the nine possible clusterings, calculate how many points are reclassified during the reclustering phase. Identify in the list below the pair of initial centroids that results in exactly one point being reclassified.
a) 36 and 64
b) 36 and 100
c) 4 and 16
d) 4 and 81

Answers

Answer 1

A is the answer because I’m good
Answer 2

The list of the pair of initial centroids that results in exactly one point being reclassified is 36 and 64. The correct option is a.

What is the real line?

A real axis, or a line with a set scale so that each real number corresponds to a distinct point on the line, is the most popular definition of "real line." The complex plane is a two-dimensional extension of the real line.

A cluster is a collection or grouping of items in a certain place. Mathematicians define a cluster as data accumulating around a single value, specifically a number. On a table or graph, a cluster can be seen visually where the data points are grouped together.

The numbers are 4, 9, 16, 25, 36, 49, 64, 81, and 100. In the real line, it will be 36 and 64.

Therefore, the correct option is a. 36 and 64.

To learn more about real line, refer to the link:

https://brainly.com/question/19571357

#SPJ2


Related Questions

The project downloaded contains a package (folder) named Q1 within the src folder. Inside Q1 is a Java class named Questions. The purpose of Question 1 is to examine your understanding of loops and branching conditions. You should implement all of your code for this question in the main method of the Questioni class. While significant detail is provided below to be sure you undertand what is required, please note that the amount of code required to solve this question (Parts a-c) is less than 10 lines (total). In the Question1 class, you are given a line of code that generates a random number between 0 and 1. Math.random(): //generates number between 0 and 1 val
You are to create a loop which, in each iteration, generates a new random value, assigns it to val using the line provided and checks to see if that val is greater than 0.5. If val is greater than 0.5, a variable named counter should be incremented. The loop should continue this process (generate random value, check if it is greater than 0.5) until a total of three random numbers generated are greater than 0.5 (values do not have to be consecutive). You should also use the variable named numIterations, which is included for you, to track how many iterations of your loop were required for you to generate three random numbers greater than 0.5. A printin() statement is included for you that displays the value of numlterations. As an example of how the program should behave, if the following sequence of random numbers are randomly generated from your loop
0.3, 0.7,0.2, 0.6,0.9
then numIterations would equal 5 (the third value greater than 0.5 occured on the fifth iteration).
If
0.6, 0.8, 0.75
was the random sequence of numbers generated by your loop, then numlterations would equal 3 (the third value greater than 0.5 occured on the third iteration).
These are two examples to illustrate the scenario given in Question 1. Since at each iteration of your loop the number generated is random, the value of numIterations that your program observes may be any value greater than or equal to 3. Note that your program does not need to print out each of the random values that it generates. The steps to solve Question 2 are broken down as follows.
a. Implement a branching condition that increases the variable counter by 1 if val is larger than 0.5 1
b. Add a loop around the code created in Part a that continues until counter equals 3.
c. Use the variable numlterations to count how many times your loop iterates.

Answers

Answer:

ok where do i put anwaer?

Explanation:

Complete the Rectangle class. It has a rectangle's length and width as class variables and contains methods to compute its area and perimeter. If either parameter is negative, the method should calculate based on its absolute value. Then, you'll take user inputs to create an instance of Rectangle. For example, if you provide the input -13 7 You should receive the output Perimeter = 40.0 Area = 91.0 Note: It is NOT necessary to use the math module to calculate absolute value, though you may if you want. 298800.1775650.qx3zqy7 LAB ACTIVITY 28.4.1: Final Exam 2021 - Problem 4 of 6 0/10 main.py Load default template... 1 class Rectangle: _init__(self, length, width): # your code here 4 5 def area (self): 6 # your code here 7 8 def perimeter (self): 9 # your code here 10 11 if _name__ == '__main__': 12 1 = float(input) 13 w = float(input) 14 r = Rectangle(1, w) 15 print("Perimeter =', r.perimeter()) 16 print('Area =', r.area(), end='')|

Answers

Answer:

The complete program is as follows:

class Rectangle:

   def __init__(self, length, width):

       self.width = abs(width)

       self.length = abs(length)

   def area(self):

       area = self.length * self.width

       return area

   def perimeter (self):

       perimeter = 2 * (self.length + self.width)

       return perimeter

if __name__ == '__main__':

   l = float(input(": "))

   w = float(input(": "))

   r = Rectangle(l, w)

   print('Perimeter =', r.perimeter())

   print('Area =', r.area(), end='')

Explanation:

This defines the class:

class Rectangle:

This gets the parameters from maiin

   def __init__(self, length, width):

This sets the width

       self.width = abs(width)

This sets the length

       self.length = abs(length)

The area function begins here

   def area(self):

Calculate the area

       area = self.length * self.width

Return the calculated area back to main

       return area

The perimeter function begins here

   def perimeter (self):

Calculate the perimeter

       perimeter = 2 * (self.length + self.width)

Return the calculated perimeter back to main

       return perimeter

The main begins here

if __name__ == '__main__':

This gets input for length

   l = float(input(": "))

This gets input for width

   w = float(input(": "))

This passes the inputs to the class

   r = Rectangle(l, w)

This prints the returned value for perimeter

   print('Perimeter =', r.perimeter())

This prints the returned value for area

   print('Area =', r.area(), end='')

In c please
Counting the character occurrences in a file
For this task you are asked to write a program that will open a file called “story.txt
and count the number of occurrences of each letter from the alphabet in this file.
At the end your program will output the following report:
Number of occurrences for the alphabets:
a was used-times.
b was used - times.
c was used - times .... ...and so, on
Assume the file contains only lower-case letters and for simplicity just a single
paragraph. Your program should keep a counter associated with each letter of the
alphabet (26 counters) [Hint: Use array|
| Your program should also print a histogram of characters count by adding
a new function print Histogram (int counters []). This function receives the
counters from the previous task and instead of printing the number of times each
character was used, prints a histogram of the counters. An example histogram for
three letters is shown below) [Hint: Use the extended asci character 254]:

Answers

Answer:

#include <stdio.h>

#include <ctype.h>

void printHistogram(int counters[]) {

   int largest = 0;

   int row,i;

   for (i = 0; i < 26; i++) {

       if (counters[i] > largest) {

           largest = counters[i];

       }

   }

   for (row = largest; row > 0; row--) {

       for (i = 0; i < 26; i++) {

           if (counters[i] >= row) {

               putchar(254);

           }

           else {

               putchar(32);

           }

           putchar(32);

       }

       putchar('\n');

   }

   for (i = 0; i < 26; i++) {

       putchar('a' + i);

       putchar(32);

   }

}

int main() {

   int counters[26] = { 0 };

   int i;

   char c;

   FILE* f;

   fopen_s(&f, "story.txt", "r");

   while (!feof(f)) {

       c = tolower(fgetc(f));

       if (c >= 'a' && c <= 'z') {

           counters[c-'a']++;

       }

   }

   for (i = 0; i < 26; i++) {

       printf("%c was used %d times.\n", 'a'+i, counters[i]);

   }

   printf("\nHere is a histogram:\n");

   printHistogram(counters);

}

Which of the following is MOST likely to be an outcome of the digital divide?

Answers

B, people from some racial of ethnic groups have unequal access to computing technology

Answer quick plzzz I only have 2 hours

Answers

Answer:

option 2

Explanation:

Answer:

B. Kathy performs tasks common to the Engineering and Technology pathway and Sean and Joan perform tasks common to the Science and Math pathway.

Using a text editor, create a file that contains a list of at least 15 six-digit account numbers. Read in each account number and display whether it is valid. An account number is valid only if the last digit is equal to the remainder when the sum of the first five digits is divided by 10. For example, the number 223355 is valid because the sum of the first five digits is 15, the remainder when 15 is divided by 10 is 5, and the last digit is 5. Write only valid account numbers to an output file, each on its own line. Save the application as ValidateCheckDigits.java.

Answers

Answer:

Explanation:

The following code is written in Java. It reads every input and checks to see if it is valid. If it is it writes it to the output file.

import java.io.File;

import java.io.FileNotFoundException;

import java.io.FileWriter;

import java.io.IOException;

import java.util.Scanner;

class Brainly {

           public static void main(String[] args) {

               try {

                   File myObj = new File("C:/Users/Gabriel2/AppData/Roaming/JetBrains/IdeaIC2020.2/scratches/input.txt");

                   Scanner myReader = new Scanner(myObj);

                   FileWriter myWriter = new FileWriter("C:/Users/Gabriel2/AppData/Roaming/JetBrains/IdeaIC2020.2/scratches/output.txt");

                   while (myReader.hasNextLine()) {

                       String data = myReader.nextLine();

                       int sum = 0;

                       for (int x = 0; x < 5; x++ ) {

                           sum += data.charAt(x);

                       }

                       int remainder = (sum % 10);

                       System.out.println(remainder);

                       System.out.println(data.charAt(5));

                       if (remainder == Integer.parseInt(String.valueOf(data.charAt(5)))) {

                           System.out.println("entered");

                           try {

                               myWriter.write(data + "\n");

                               System.out.println("Successfully wrote to the file.");

                           } catch (IOException e) {

                               System.out.println("An error occurred.");

                               e.printStackTrace();

                           }

                       }

                       sum = 0;

                   }

                   myWriter.close();

                   myReader.close();

               } catch (FileNotFoundException e) {

                   System.out.println("An error occurred.");

                   e.printStackTrace();

               } catch (IOException e) {

                   e.printStackTrace();

               }

           }

       }

How might you use PowerPoint as a student, as an employee, or personally?

Answers

Answer: You can use a powerpoint as student for assignments, as an employee for presentations, and personally for taking notes.

Explanation:

Hey there!

Answer:

As a student, you might use PowerPoint to complete assignments and create presentations. When your teacher assigns an assignment that you need to share with the class, PowerPoint would be a good program to use.

As an employee, you can use PowerPoint to keep track of sales or data about your job. This way, you can easily show your boss what you have done over the past times you've been working. You can also advertise about your job depending on what your job is.

To use it personally, you can create photo montages of trips with a photo on each slide to share with friends. You can also keep track of chores or chore salaries.

The program PowerPoint can be used in so many ways for so many things, the rest is up to your imagination!

Hope this helps  :)

1
When determining the statement of purpose for a database design, what is the most important question to
Who will use the database?
O Should I use the Report Wizard?
How many copies should I print?
How many tables will be in the database?

Answers

Answer: A) Who will use the database?

Answer:

It's A

Explanation:

free pass if you want it.

Answers

Answer:

yuh

Explanation:

Answer:

thank youuuu!

Explanation:

have a great day!!

The given SQL creates a song table and inserts three songs.
Write three UPDATE statements to make the following changes:
Change the title from 'One' to 'With Or Without You'.
Change the artist from 'The Righteous Brothers' to 'Aritha Franklin'.
Change the release years of all songs after 1990 to 2021.
Run your solution and verify the songs in the result table reflect the changes above.
CREATE TABLE song (
song_id INT,
title VARCHAR(60),
artist VARCHAR(60),
release_year INT,
PRIMARY KEY (song_id)
);
INSERT INTO song VALUES
(100, 'Blinding Lights', 'The Weeknd', 2019),
(200, 'One', 'U2', 1991),
(300, 'You\'ve Lost That Lovin\' Feeling', 'The Righteous Brothers', 1964),
(400, 'Johnny B. Goode', 'Chuck Berry', 1958);
-- Write your UPDATE statements here:
SELECT *
FROM song;

Answers

Answer:

UPDATE song SET title = 'With Or Without You' WHERE song_ID = 200UPDATE song SET artist = 'Aritha Franklin' WHERE song_ID = 300UPDATE song SET release_year = 2021 WHERE release_year > 1990

Explanation:

Given

The above table definition

Required

Statement to update the table

The syntax of an update statement is:

UPDATE table-name SET column-name = 'value' WHERE column-name = 'value'

Using the above syntax, the right statements is as follows:

UPDATE song SET title = 'With Or Without You' WHERE song_ID = 200

The above sets the title to 'With Or Without You' where song id is 200

UPDATE song SET artist = 'Aritha Franklin' WHERE song_ID = 300

The above sets the artist to 'Aritha' where song id is 300

UPDATE song SET release_year = 2021 WHERE release_year > 1990

The above sets the release year to '2021' for all release year greater than 1990

Write a function input_poly(ptr1) that reads in two polynomials at a time with coefficient and exponent from a file cp7_in.txt. The file will contain 2n polynomials, where n is an integer that is 10 or less. Space for the polynomial will be allocated in run time and there is no limit to the size of the polynomial, e..g the first two lines of the file is

Answers

Answer:

try this

Explanation:

#include<stdio.h>

#include<malloc.h>

typedef struct poly{ double coff;

int pow;

struct poly *link; }SL;

void create(SL **head)

{

*head=NULL;

}

//Insertion  

void ins_beg(SL ** head, double c, int pw)

{

SL *ptr;

ptr=(SL *)malloc(sizeof(SL));

ptr->coff=c;

ptr->pow=pw;

ptr->link=*head;

*head=ptr;

}

void trav(SL **head)

{

SL *ptr;

ptr=*head;

printf("\n\t Cofficient Exponent\n");

while(ptr!=NULL)

{ printf("\t\t%3.2f \t%d\n",ptr->coff, ptr->pow);

ptr=ptr->link;

}

}

//addition of polynomial............

void mult(SL *pl1, SL *pl2, SL **res)

{

SL trav1, trav2, ptr, new1,*loc;

int x,y;

trav1=*pl1;

while(trav1!=NULL)

{

trav2=*pl2;

while(trav2!=NULL)

{

x=(trav1->coff)*(trav2->coff);

y=(trav1->pow)+(trav2->pow);

//printf("\t%d\t%d\n",x,y);

if(*res==NULL)

{

new1=(SL *)malloc(sizeof(SL));

new1->coff=x;

new1->pow=y;

new1->link=NULL;

*res=new1;

}

else

{

ptr=*res;

while((y<ptr->pow)&&(ptr->link!=NULL))

{

loc=ptr;

ptr=ptr->link;

}

if(y==ptr->pow)

ptr->coff=ptr->coff+x;

else

{

if(ptr->link!=NULL)

{

new1=(SL *)malloc(sizeof(SL));

new1->coff=x;

new1->pow=y;

loc->link=new1;

new1->link=ptr;

}

else

{

new1=(SL *)malloc(sizeof(SL));

new1->coff=x;

new1->pow=y;

ptr->link=new1;

new1->link=NULL;

}

}

}

trav2=trav2->link;

}

trav1=trav1->link;

}

}

//...addition..............

void add(SL *pl1, SL *pl2)

{

SL trav1, ptr, *new1,*loc; trav1=*pl1;

while(trav1!=NULL)

{

loc=ptr=*pl2;

while((trav1->pow<ptr->pow)&&(ptr->link!=NULL))

{

loc=ptr; ptr=ptr->link;

}

if(loc==ptr)

{

new1=(SL *)malloc(sizeof(SL));

new1->coff=trav1->coff;

new1->pow=trav1->pow;

new1->link=*pl2;

*pl2=new1;

}

else

if(trav1->pow==ptr->pow)

{

ptr->coff=ptr->coff+trav1->coff;

//ptr->pow=ptr->pow+trav1->pow;

}

else

if(ptr->link!=NULL)

{

new1=(SL *)malloc(sizeof(SL));

new1->coff=trav1->coff;

new1->pow=trav1->pow;

new1->link=ptr;

loc->link=new1;

}

else

{

new1=(SL *)malloc(sizeof(SL));

new1->coff=trav1->coff;

new1->pow=trav1->pow;

new1->link=NULL;

ptr->link=new1;

}

trav1=trav1->link;

}

}

int main()

{

SL first, sec, *res;

create(&first);

ins_beg(&first,10.25,0);

ins_beg(&first,4,1);

ins_beg(&first,5,2);

ins_beg(&first,4,4);

printf("\nFirst Polinomial:\n");

trav(&first);

create(&sec);

ins_beg(&sec,11,0);

ins_beg(&sec,6,1);

ins_beg(&sec,4,2);

ins_beg(&sec,3,3);

printf("\nSecond Polinomial:\n");

trav(&sec);

create(&res);

printf("\nMultiplication of two Polinomial:\n");

mult(&first,&sec,&res);

trav(&res);

printf("\nAddition of two Polinomial:\n");

add(&first,&sec);

trav(&sec);

//trav(&first);

return 0;

}

In class we created an opaque object for a type called MY_VECTOR that had an internal structure called My_vector consisting of an integer size, an integer capacity, and an integer pointer data that held the address of the first element of a dynamic array of integers. Write a function called copyVECTOR that receives an opaque object (of type MY_VECTOR) and returns the address of an exact copy of the passed opaque object upon success and NULL otherwise.

Answers

What is all this bro?

What characteristics should be determined to design a relational database? Check all that apply.
the fields needed
the tables needed
the keys and relationships
the purpose of the database
all of the tables in the database
all of the records in the database
the queries, forms, and reports to generate

Answers

Answer: 1,2,3,4,7

Just took it (:

How should you add a appointment to your outlook calendar

Answers

answer:

press on the date thing

Put a note on the date you have a appointment on in your calendar

The given SQL creates a Movie table and inserts some movies. The SELECT statement selects all movies released before January 1, 2000 Modify the SELECT statement to select the title and release date of PG-13 movies that are released after February 1, 2008. Run your solution and verify the result table shows just the titles and release dates for The Dark Knight and Crazy Rich Asians. 3 6 1 CREATE TABLE Movie ( 2 ID INT AUTO_INCREMENT, Title VARCHAR(100), 4 Rating CHAR(5) CHECK (Rating IN ('G', 'PG', 'PG-13', 'R')), 5 ReleaseDate DATE, PRIMARY KEY (ID) 7); 8 9 INSERT INTO Movie (Title, Rating, ReleaseDate) VALUES 19 ('Casablanca', 'PG', '1943-01-23'), 11 ("Bridget Jones's Diary', 'PG-13', '2001-04-13'), 12 ('The Dark Knight', 'PG-13', '2008-07-18'), 13 ("Hidden Figures', 'PG', '2017-01-06'), 14 ('Toy Story', 'G', '1995-11-22'), 15 ("Rocky', 'PG', '1976-11-21'), 16 ('Crazy Rich Asians', 'PG-13', '2018-08-15'); 17 18 -- Modify the SELECT statement: 19 SELECT * 20 FROM Movie 21 WHERE ReleaseDate < '2000-01-01'; 22

Answers

Answer:

The modified SQL code is as follows:

SELECT Title, ReleaseDate FROM movie WHERE Rating = "PG-13" and ReleaseDate >  '2008-02-01'

Explanation:

The syntax of an SQL select statement is:

SELECT c1, c2, c...n FROM table WHERE condition-1, AND/OR condition-n

In this query, we are to select only the title and the release date.

So, we have:

SELECT Title, ReleaseDate

The table name is Movie.

So, we have:

SELECT Title, ReleaseDate FROM movie

And the condition for selection is that:

Ratings must be PG-13

And the date must be later than February 1, 2008

This implies that:

Rating = "PG-13"

ReleaseDate >  '2008-02-01'

So, the complete query is:

SELECT Title, ReleaseDate FROM movie WHERE Rating = "PG-13" and ReleaseDate >  '2008-02-01'

What is up with the bots? They are so annoying.

Answers

Answer:

very very very annoying

Answer:

yeah

Explanation:

n
What options are available in the Lookup Wizard? Check all that apply.
label the field
sort the records
filter the records
o adjust the column width
O adjust the header height
reduce the number of columns
Je
set where to get lookup field values

Answers

Answer:

Label the field

sort records

adjust the column width

set where to get lookup fields

Explanation:

1.Write a Java program to solve the following problem using modularity. Write a method that rotates a one-dimensional array with one position to the right in such a way that the last element becomes the first element. Your program will invoke methods to initialize the array (random values between 1 and 15) print the array before the rotation, rotate the array, and then print the array after rotation. Use dynamic arrays and ask the user for the array size. Write your program so that it will generate output similar to the sample output below:

Answers

Answer:

Explanation:

The following code is written in Java and it asks the user for the size of the array. Then it randomly populates the array and prints it. Next, it rotates all the elements to the right by 1 and prints the new rotated array.

import java.util.ArrayList;

import java.util.Arrays;

import java.util.Random;

import java.util.Scanner;

class Brainly {

   public static void main(String[] args) {

       Random r = new Random();

       Scanner in = new Scanner(System.in);

       System.out.println("Enter Size of the Array: ");

       int arraySize = in.nextInt();

       ArrayList<Integer> myList = new ArrayList<>();

       for (int x = 0; x < arraySize; x++) {

           myList.add(r.nextInt(15));

       }

       System.out.println("List Before Rotation : " + Arrays.toString(myList.toArray()));

       for (int i = 0; i < 1; i++) {

           int temp = myList.get(myList.size()-1);

           for (int j = myList.size()-1; j > 0; j--) {

               myList.set(j, myList.get(j - 1));

           }

           myList.set(0, temp);

       }

       System.out.println("List After Rotation :  " + Arrays.toString(myList.toArray()));

   }

}

In a spreadsheet what does the following symbol mean?

$

Answers

Answer:

$ = dollar sign

Explanation:

In a spreadsheet, the $ symbol is the symbol of the dollar. The dollar is the currency of the United States.

What is currency?

Currency is a form of payment for goods and services. In a nutshell, it is money in the form of paper and coins that is usually issued by a government and is generally accepted as a form of payment at face value.

Currency exchange rates differ between businesses because each one distorts the interbank rate to maximize profits. We encounter numerous competitors who post interbank rates internet as bait to attract new customers, but once the customers are onboard, they drastically change the rate, typically not in the customers' favor.

Therefore, the $ symbol represents the dollar in a spreadsheet. The US dollar is the country's currency.

To learn more about a dollar, refer to the below link:

https://brainly.com/question/23899116

#SPJ2

What are the difference between data and information?​

Answers

Answer

The terms data and information can mean different things in different contexts, but the main differences between them are: Data is a collection of facts. Information is how you understand those facts in context. Data is unorganized, while information is structured or organized.

The technology dealing with robots is called

Answers

Robotics

Robotics is a field of engineering that deal with design and application of robots and the use of computer for their manipulation and processing. ... Robotics requires the application of computer integrated manufacturing, mechanical engineering, electrical engineering, biological mechanics, software engineering.

Write a function, stringify_digit that takes a single digit (integer) and returns the corre-sponding digit as a string. For example, stringify_digit(9) returns "9" and stringify_digit(0)returns "0". You may assume that only the digits 0 to 9 will be passed in as argumentsto your function. You may not use the str() function for this function.

Answers

Answer:

The function in Python is as follows:

def stringify_digit(digit):

   dig = "%s" % digit

   return dig

Explanation:

This defines the function

def stringify_digit(digit):

This converts the input parameter to string

   dig = "%s" % digit

This returns the string equivalent of the input parameter

   return dig

Create a game that rolls two dies (number from 1 to 6 on the side) sequentially for 10 times (use loop). If at least once out of 10 times the sum of two random numbers is equal to 10, you win, else you loose. You will need to get your own method getRandom(int n) that generates a random number, see below (you can modify it as needed), a loop, and IF statement in the loop that checks if a sum of two random numbers is 10 or not.
Please start your program as follows, similar to what we did in class:
import java.util.Random;
public class UseRandom{
//your method getRandom() is here below, n is a range for a random number from 0 to n
public int getRandom(int n)
{
Random r=new Random();
int rand=r.nextInt(n);
return rand;
}
//code continues here, don't forget your main() method inside the class, and making your own object in main() using "new" keyword.

Answers

Answer:

Explanation:

The following code is written in Java and loops through 10 times. Each time generating 2 random dice rolls. If the sum is 10 it breaks the loop and outputs a "You Win" statement. Otherwise, it outputs "You Lose"

import java.util.Random;

class Brainly {

   public static void main(String[] args) {

       UseRandom useRandom = new UseRandom();

       boolean youWin = false;

       for (int x = 0; x<10; x++) {

           int num1 = useRandom.getRandom(6);

           int num2 = useRandom.getRandom(6);

           if ((num1 + num2) == 10) {

               System.out.println("Number 1: " + num1);

               System.out.println("Number 2: " + num2);

               System.out.println("You Win");

               youWin = true;

               break;

           }

       }

       if (youWin == false) {

           System.out.println("You Lose");

       }

   }

}

class UseRandom{

   public int getRandom(int n)

   {

       Random r=new Random();

       int rand=r.nextInt(n);

       return rand;

   }}

1) Create a class called Villain. Specifically, a Villain has the following fields: .name (String)
a number of evil plans (int) In addition, a Villain has the following methods: • a constructor that accepts an argument for each of the fields . a copy constructor
an equals method, which checks/returns whether all the fields are the same
a toString method
2) Create a class called Crazy Villain, which inherits from Villain. Specifically, a Crazy Villain has the following additional fields:
a crazy laughter (String)
a crazy idea (String In addition, write code for the following Crazy Villain methods:
a constructor that accepts an argument for each of the fields
a toString method that overrides the Villain toString method, in order to include the additional fields You do not need to instantiate/demo Villain or Crazy Villain objects.

Answers

Answer:

Explanation:

The following code is written in Java and creates both of the classes as requested with their variables and methods as needed. The crazyVillain class extends the Villain class and implements and overrides the needed variables and methods. Due to technical reasons, I have added the code as a txt file below.

How I did it. Part 4

Answers

Answer:

What are you asking for in this problem?

Explanation:

Write a new method in the Rectangle class to test if a Point falls within the rectangle. For this exercise, assume that a rectangle at (0,0) with width 10 and height 5 has open upper bounds on the width and height, i.e. it stretches in the x direction from [0 to 10), where 0 is included but 10 is excluded, and from [0 to 5) in the y direction. So it does not contain the point (10, 2). These tests should pass:

Answers

Answer:

Explanation:

The Rectangle and Point class is not provided in this question but was found online. Using that code as guidance I created the following method named contains. This method takes in a Point object and checks to see if the x-axis point is inside the parameters of the Rectangle class and then checks the same for the y-axis. If it is inside the Rectangle then the method returns true otherwise it returns false.

def contains(self, point):

       return self.width > point.x >= self.corner.x and self.height > point.y >= self.corner.y

PLEASE HELP ME ASAP

Answers

The answer is B; network security. If there is an issue with the software corruption, there is an issue with the security and validity of the website. A website encryption could prevent this from happening or even a simple virus cleaner.

Einstein's famous equation states that the energy in an object at rest equals its mass times the squar of the speed of light. (The speed of light is 300,000,000 m/s.) Complete the skeleton code below so that it: Accepts the mass of an object [remember to convert the input string to a number, in this case, a float). Calculate the energy, e Prints e Code Full Screen code.py' New m-str. input('Input m: 1 ') # d not change this line change m str to a float # remember you need c s Iine 8 print("e:", e) # do not change Save & Run Tests

Answers

Answer:

The complete program is as follows:

m_str = input('Input m: ')

mass = float(m_str)

e = mass * 300000000**2

print("e = ",e)

Explanation:

This is an unchanged part of the program

m_str = input('Input m: ')

This converts m_str to float

mass = float(m_str)

This calculates the energy, e

e = mass * 300000000**2

This is an unchanged part of the program

print("e = ",e)

Why do Apple phones die quickly

Answers

Answer:

anything

Explanation:

A lot of things can cause your battery to drain quickly. If you have your screen brightness turned up, for example, or if you're out of range of Wi-Fi or cellular, your battery might drain quicker than normal. It might even die fast if your battery health has deteriorated over time.

Which of the following is NOT an example of a metasearch engine?

Answers

Answer:

Where is the choices mate?

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