Servers can be designed to limit the number of open connections. For example, a server may wish to have only N socket connections at any point in time. As soon as N connections are made, the server will not accept another incoming connection until an existing connection is released. Please write pseudo-code to implement the synchronization using semaphore.

Answers

Answer 1

Answer:

The pseudocode is as follows:

open_server()

connections = N

while (connections>0 and connections <=N):

   if(new_client == connected):

       connections = connections - 1

   for i in 1 to N - connections

   if (client_i == done()):

         releast_client(client_i)

         connections = connections + 1

Explanation:

One of the functions of a semaphore is that, it is a positive variable whose value will never fall below 1. It is often shared among threads in order to keep a process running.

Having said that, what the above pseudocode does is that:

Once the server is opened, it initializes the number of connections to N.

When a new client, the semaphore decreases the number of connections is reduced by 1.

Similarly, when an already connected client is done, the client is released and the number of connections is increased by 1.

This operation is embedded in a while loop so that it can be repeatedly carried out.


Related Questions

what is the portrait mode

Answers

Answer:

Explanation:

When your elecronic devices screen is positioned upright or the way a photo is taken

If you want an example look up portrait mode on go0gle or safar1

Which story element refers to the way the story unfolds?
A.
premise
B.
back story
C.
synopsis
D.
plot

Answers

Answer:

D. Plot

Explanation:

The plot is how the story develops, unfolds and move through time.

2. What is the implication of media killings in the Philippines?​

Answers

Answer:

Throughout the clarification below, the description of the query is mentioned.

Explanation:

In the Philippines, the Implication of media indicates that perhaps the Philippines isn't a safe environment for reporters, and therefore more remains to be improved to change this pattern.But it didn't start underneath Duterte before you could even say that, as well as he didn't order strikes. If he had instructions in which he would criticize, for perhaps a long period presently Ressa had died as one of his other very resolute and influential media commentators.

Which are technical and visual demands
that need to be considered when
planning a project?

Answers

Answer: Resolution or DPI, deliverables, and file types are important technical and visual demands to consider when planning a project.

Explanation: Keep in mind whether or not the project will be published in print or on the Web.

is technology oversold

Answers

Answer:

no

Explanation:

Answer:

no

Explanation:

if u can still pay for using phones, computers, etc. then we will still have technology

Which of the followings is/are true about RISC (Reduced instruction set computing)?

a. RISC (Reduced instruction set computing) architecture has a set of instructions, so high-level language compilers can produce more efficient code
b. It allows freedom of using the space on microprocessors because of its simplicity.
c. Many RISC processors use the registers for passing arguments and holding the local variables.
d. RISC functions use only a few parameters, and the RISC processors cannot use the call instructions, and therefore, use a fixed length instruction which is easy to pipeline.
e. All of the above.

Answers

Answer:

e. All of the above.

Explanation:

An instruction set architecture (ISA) can be defined as series of native memory architecture, instructions, addressing modes, external input and output devices, virtual memory, and interrupts that are meant to be executed by the directly.

Basically, this set of native data type specifies a well-defined interface for the development of the hardware and the software platform to run it.

The two (2) main types of architectural design for the central processing unit (CPU) are;

I. Complex instruction set computing (CISC): it allows multi-step operation or addressing modes to be executed within an instruction set. Thus, many low-level operations are being performed by an instruction.

II. Reduced instruction set computing (RISC): it allows fixed length instructions and simple addressing modes that can be executed within a clock cycle.

All of the following statements are true about RISC (Reduced instruction set computing) because they are its advantages over complex instruction set computing (CISC);

a. RISC (Reduced instruction set computing) architecture has a set of instructions, so high-level language compilers can produce more efficient code.

b. It allows freedom of using the space on microprocessors because of its simplicity.

c. Many RISC processors use the registers for passing arguments and holding the local variables.

d. RISC functions use only a few parameters, and the RISC processors cannot use the call instructions, and therefore, use a fixed length instruction which is easy to pipeline.

The options that are true about RISC (Reduced instruction set computing) is; E: all of the above

We are dealing with instruction set computing which is a sequence of instructions, addressing modes, external input & output devices, virtual memory, and other interruptions that are designed to be executed by the user directly.

Now, in architectural design meant for the central processing unit (CPU) the benefit of a Reduced instruction set computing (RISC) is that it is a type that allows for a fixed length of instructions with simple addressing styles that can be executed within a clock cycle.

Looking at all the given options, we can say they are all true about RISC (Reduced instruction set computing) as they possess advantages over the other type of instruction set computing called complex instruction set computing (CISC).

Read more about instruction set computing at; https://brainly.com/question/17493537

Do any of these algorithms (Random Allocation, Round-Robin, Weighted Round-Robin, Round-Robin DNS Load Balancing, and Least Connections) compromise security?

Answers

Answer:

yes and

Explanation:

why do you need to know about a buildings security are you going to rob it ???

write a BASIC program to find the product of any two numbers​

Answers

Answer:

Print 4 + 4

Explanation:

If you're writing this in the programming language called BASIC, this is how you would add any two numbers.

An expression that returns a value is known as a​

Answers

Answer:

In computer programming, a return statement causes execution to leave the current subroutine and resume at the point in the code immediately after the instruction which called the subroutine, known as its return address. The return address is saved by the calling routine, today usually on the process's call stack or in a register. Return statements in many languages allow a function to specify a return value to be passed back to the code that called the function.

An expression that returns a value is known as a​ function. Check more about function  below.

What is a function?

A function is often seen as a kind of expression or rule, or law that often tells more about a relationship.

Conclusively, a function is known to often returns a value back to the instruction that is known also to be the function. This is regarded as the differences that exist between a method and a function.

Learn more about function  from

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what is computer sences​

Answers

Answer:

Computer science is the study of computers and computing as well as their theoretical and practical applications. Computer science applies the principles of mathematics, engineering, and logic to a plethora of functions, including algorithm formulation, software and hardware development, and artificial intelligence.

A low price point is an example of a ________. Choose one.

Answers

Answer:

of a bad product

Explanation:

Look at the following assignment statements:

word1 = "rain"
word2 = "bow"

What is the correct way to concatenate the strings?

1 newWord = word1 == word2

2 newWord = word1 + word2

3 newWord = word1 * word2

4 newWord = word1 - word2

Answers

Answer: number 2 is the correct way to do it

Explanation:

Answer:

2 newWord = word1 + word2

Explanation:

what is the correct process for setting up a recurring project for the same client in qbo accountant?

Answers

Answer:

The answer is below

Explanation:

The correct process for setting up a recurring project for the same client in Quickbooks Online Accountant is as follows:

1. Go to Work, then select create a project

2. Select the Repeat button, then set the frequency and duration

3. Formulate the project and save it.

4. Reopen the project

5. And select the Duplicate button for the proportion of times you want it to recur. This includes assigning the interval, day of the recurrence, and end time.

6. Then select Save.

Firstly, invent a separate project, then pick the repeat button on the right of the screen, specify the frequency and duration. Its frequency can indeed be weekly, biweekly, monthly, and so on.

This project's duration must be determined. This step saves the user time when working on a project. Otherwise, the same actions would have to be done again and over, which would be time-consuming and repetitive.New project and click the continue option to start the process of preparing a recurring project for the same client.This second alternative is not the best method to create a recurring project for the same client. Based on the phase, the initiatives can be generated as many times as necessary.

Therefore, the answer is "first choice".

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Extend the class linkedListType by adding the following operations: Write a function that returns the info of the kth element of the linked list. If no such element exists, terminate the program. Write a function that deletes the kth element of the linked list. If no such element exists, terminate the program.

Answers

Answer:

Explanation:

The following code is written in Java. Both functions traverse the linkedlist, until it reaches the desired index and either returns that value or deletes it. If no value is found the function terminates.

public int GetNth(int index)

       {

       Node current = head;

       int count = 0;

       while (current != null)

       {

       if (count == index)

       return current.data;

       count++;

       current = current.next;

       }

       assert (false);

       return 0;

       }

public int removeNth(int index)

       {

       Node current = head;

       int count = 0;

       while (current != null)

       {

       if (count == index)

       return current.remove;

       count++;

       current = current.next;

       }

       assert (false);

       return 0;

       }

You have one address, 196.172.128.0 and you want to subnet that address. You want 10 subnets. 1. What class is this address

Answers

Answer:

This address is by default a class c network

Explanation:

This IP address in this question is a class c network because it has 196 as its first octet. A class c network is one which has its first octet to be between 192 and 223. the class c network begins with a 110 binary.  If ip is between 192 to 223 it belongs to this class. These first 3 octets are the representation of the network number in the address. Class c's were made to support small networks initially.

In cell 14, calculate


the profit by


subtracting the


donation from the


streaming revenues.

Answers

Answer:

See Explanation

Explanation:

The question is incomplete as the cells that contains donation and streaming revenues are not given

So, I will make the following assumption:

H4 = Donations

G4 =  Streaming Revenues

So, the profit will be:

Enter the following formula in cell I4

=(G4 - H4)

To get the actual solution in your case, replace G4 and H4 with the proper cell names

In ……………cell reference, the reference of a cell does not change. ​

Answers

Answer:

In absolute cell reference, the reference of a cell does not change. 

In this assignment we are going to practice reading from a file and writing the results of your program into a file. We are going to write a program to help Professor X automate the grade calculation for a course. Professor X has a data file that contains one line for each student in the course. The students name is the first thing on each line, followed by some tests scores. The number of scores might be different for each student. Here is an example of what a typical data file may look like: Joe 10 15 20 30 40 Bill 23 16 19 22 Sue 8 22 17 14 32 17 24 21 2 9 11 17 Grace 12 28 21 45 26 10 John 14 32 25 16 89 Program details Write a program that: Ask the user to enter the name of the data file. Read the data from the file and for each student calculate the total of the test scores, how many tests the student took, and the average of the test scores. Save the results in an output file (e.g. stats.txt) in the following order: studentName totalScore numberOfTests testAverage Note that the average is saved with 2 decimal places after the decimal point. Validation: Make sure your program does not crash if a file is not found or cannot be open.

Answers

Answer:

In Python:

import os.path

from os import path

fname = input("Filename: ")

if path.exists(fname):

with open(fname) as file_in:

 lines = []

 for line in file_in:

  lines.append(line.rstrip('\n'))

f = open("stat.txt","r+")

f.truncate(0)

f = open("stat.txt", "a")

f.write("Names\tTotal\tSubjects\tAverage\n")

for i in range(len(lines)):

 rowsum = 0; count = 0

 nm = lines[i].split()

 for j in nm:

  if (j.isdecimal()):

   count+=1

   rowsum+=int(j)

 average = rowsum/count

 f.write(nm[0]+"\t %3d\t %2d\t\t %.2f\n" % (rowsum, count, average))

f.close()

else:

print("File does not exist")

Explanation:

See attachment for explanation where comments were used to explain each line

For each student, the sum of the marks, total tests were taken and the average of marks is calculated and is stored in an output file, for example, stats.txt.

Python Code:

The code in Python asks the user for an input file name. If the input file is not found an error is printed else the data in the file is processed further.

Try:

  # take input file name

  file = input('Enter name of the data file: ')

# open the input file

  ip = open(file, 'r')

# store the lines from input file in a list

  lines = ip.readlines()

  # close the file

  ip.close()

# open the output file

  op = open('stats.txt', 'w')

# iterate over each line

  for line in lines:

 # split data using space as delimiter

      data = line.split()

 # get name

   name = data[0]

 # get marks and convert them to integer

      marks = list(map(int, data[1:]))

# get sum of marks

      total = sum(marks)

# get number of tests

      length = len(marks)

# calculate average of marks

      avg = total/length

# add the data to output file

      op.write('{} {} {} {:.2f}\n'.format(name, total, length, avg))

# close the output file

  op.close()

print('Stats have been save in the output file')

# catch FileNotFoundError

except FileNotFoundError:

# print error

  print('Error: that file does not exist. Try again.')

Learn more about the topic python code:

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1. Create a Java program.
2. The class name for the program should be 'EncryptTextMethods'.
3. In the program you should perform the following:
* You will modify the EncryptText program created in a previous assignment (see code below).
* You should move the logic for encrypting text from the main method into a method named encryptString.
* The encryptString method should have a single String argument and return a String value.
1. Create a second method.
2. The name of the method should be decryptString.
3. In the program you should perform the following:
* The method should have a single String argument and return a String value.
* This method should reverse the encryption process by subtracting one from each character in the String argument passed to it.
* The return value should be the result of the decrypting process.
4.The program should read an input String using the Scanner method.
5. The input value should be passed to the encryptString() method and the encrypted string should be passed to the decryptString() method.
6. The program should output the input string, the encrypted string and the decrypted string.
// Existing Code
import java.util.Scanner;
public class EncryptText {
private static String encodeMessage(String message) {
//convert string to character array
char stringChars[] = message.toCharArray();
//for each character
for(int i=0; i< stringChars.length; i++) {
char ch = stringChars[i];
//if character within range of alphabet
if(ch <= 'z' && ch >= 'a') {
//obtain the character value
//add 1 to the integer value
//enter modulus by 26 since z will become a
//once again add the remainder to 'a'
stringChars[i] = (char)('a' + ((int)(ch - 'a') + 1) % 26 );
}
}
//construct the string message
return String.valueOf(stringChars);
}
public static void main(String[] args) {
Scanner keyboard = new Scanner(System.in);
System.out.println("Please enter text to encode: ");
String message = keyboard.nextLine();
message = message.toLowerCase();
System.out.println("Encoded: " + encodeMessage(message));
keyboard.close();
}
}

Answers

Answer:

Explanation:

The following code was written in Java and follows all of the instructions provided. Some instructions were most likely written incorrectly as following them made no sense and would not allow the program to run. Such as placing the main method code into the encryptString method. Since the code inside the main method needed to stay inside the main method for the program to function accordingly. The code that most likely needed to be moved was the EncryptText code to the encryptString method.

package sample;

import java.util.Scanner;

class EncryptTextMethods {

   private static String encryptMessage(String message) {

       //convert string to character array

       char stringChars[] = message.toCharArray();

       //for each character

       for(int i=0; i< stringChars.length; i++) {

           char ch = stringChars[i];

           //if character within range of alphabet

           if(ch <= 'z' && ch >= 'a') {

           //obtain the character value

           //add 1 to the integer value

           //enter modulus by 26 since z will become a

           //once again add the remainder to 'a'

               stringChars[i] = (char)('a' + ((int)(ch - 'a') + 1) % 26 );

           }

       }

       //construct the string message

       return String.valueOf(stringChars);

   }

   public static String decryptString(String message) {

       char stringChars[] = message.toCharArray();

       String decrypted = "";

       for (int x = 0; x < stringChars.length; x++) {

           int charValue = stringChars[x];

           decrypted += String.valueOf( (char) (charValue - 1));

       }

       return decrypted;

   }

   public static void main(String[] args) {

       Scanner keyboard = new Scanner(System.in);

       System.out.println("Please enter text to encode: ");

       String message = keyboard.nextLine();

       message = message.toLowerCase();

       String encrypted = encryptMessage(message);

       String decrypted = decryptString(encrypted);

       System.out.println("Original Message: " + message);

       System.out.println("Encrypted: " + encrypted);

       System.out.println("Decrypted: " + decrypted);

       keyboard.close();

   }

}

Immersive Reader
We don't have to call our function f every time; create a function called times-ten that should take a parameter x and return x * 10. Once you've created the function, run times-ten(50).
Input Output
1 10
12 120
31 310
50 500

Answers

Answer:

1 10

6yx

Explanation:

In order to restrict editing to a document, a user will go to Review, , Restrict Editing, and will then select what kinds of editing are allowed.

Answers

Answer: drafting

Explanation:

does anybody know how to do 6.3 code practice on edhesive. NEED ASAP!!!​

Answers

Answer:

Hopes this helps if not comment and I'll change it

Explanation:

import simplegui

import random

def draw_handler(canvas):

for i in range (0, 1000):

x = random.randint(1, 600)

y = random.randint(1, 600)

r = random.randint(0, 255)

g = random.randint(0, 255)

b = random.randint(0, 255)

color = "RGB( " + str(r) + "," + str(g) + "," + str(b) + ")"

canvas.draw_point((x, y), color)

frame = simplegui.create_frame('Points', 600, 600)

frame.set_canvas_background("Black")

frame.set_draw_handler(draw_handler)

frame.start()

For this program you will build a simple dice game called Pig. In this version of Pig, two players alternate turns. Players each begin the game with a score of 0. During a turn a player will roll a six-sided die one or more times, summing up the resulting rolls. At the end of the player's turn the sum for that turn is added to the player's total game score If at any time a player rolls a 1, the player's turn immediately ends and he/she earns O points for that turn (i.e. nothing is added to the player's total game score). This is called "pig". After every roll that isn't a 1, the player may choose to either end the turn, adding the sum from the current turn to his/her total game score, or roll again in an attempt to increase the sum. The first player to 50 points wins the game
Details
Open a text editor and create a new file called pig.py. In the file
Write a function called print_scores that has four parameters - these hold, in this order, the name of the first player (a string), his/her score (an int), the second player's name (a string), and score (an int).
The function will
Print the following message, using the current parameter values for the player names and scores (NOT necessarily Ziggy, 18, Elmer, and 23) -SCORES Ziggy:18 Elmer 23--
Print an empty line before this line
There is a single tab between SCORES and the name of player 1 .
There is a single tab between player 1's score and player 2's name .
Every other gap is a single space

Answers

Answer:

In Python:

import random

p1name = input("Player 1: "); p2name = input("Player 2: ")

p1score = 0; p2score = 0

playerTurn = 1

print(p1name+" starts the game")

roll = True

while(roll):

   if playerTurn == 1:

       p1 = random.randint(1,6)

       print(p1name+"'s roll: "+str(p1))

       if p1 == 1:

           playerTurn = 2

           roll = True

       else:

           p1score+=p1

           another = input("Another Roll (y/n): ")

           if another == "y" or another == "Y":

               roll = True

           else:

               playerTurn = 2

               roll = True

   else:

       p2 = random.randint(1,6)

       print(p2name+"'s roll: "+str(p2))

       if p2 == 1:

           playerTurn = 1

           roll = True

       else:

           p2score+=p2

           another = input("Another Roll (y/n): ")

           if another == "y" or another == "Y":

               roll = True

           else:

               playerTurn = 1

               roll = True

   if p1score >= 50 or p2score >= 50:

       roll = False

print(p1name+":\t"+str(p1score)+"\t"+p2name+":\t"+str(p2score))

Explanation:

Note that the dice rolling is simulated using random number whose interval is between 1 and 6

This imports the random module

import random

This line gets the name of both players

p1name = input("Player 1: "); p2name = input("Player 2: ")

This line initializes the scores of both players to 0

p1score = 0; p2score = 0

This sets the first play to player 1

playerTurn = 1

This prints the name of player 1 to begin the game

print(p1name+" starts the game")

This boolean variable roll is set to True.

roll = True

Until roll is updated to False, the following while loop will be repeated

while(roll):

If player turn is 1

   if playerTurn == 1:

This rolls the dice

       p1 = random.randint(1,6)

This prints the outcome of the roll

       print(p1name+"'s roll: "+str(p1))

If the outcome is 1, the turn is passed to player 2

       if p1 == 1:

           playerTurn = 2

           roll = True

If otherwise

       else:

Player 1 score is updated

           p1score+=p1

This asks if player 1 will take another turn

           another = input("Another Roll (y/n): ")

If yes, the player takes a turn. The turn is passed to player 2, if otherwise

           if another == "y" or another == "Y":

               roll = True

           else:

               playerTurn = 2

               roll = True

If player turn is 2

   else:

This rolls the dice

       p2 = random.randint(1,6)

This prints the outcome of the roll

       print(p2name+"'s roll: "+str(p2))

If the outcome is 1, the turn is passed to player 1

       if p2 == 1:

           playerTurn = 1

           roll = True

If otherwise

       else:

Player 2 score is updated

           p2score+=p2

This asks if player 2 will take another turn

           another = input("Another Roll (y/n): ")

If yes, the player takes a turn. The turn is passed to player 1, if otherwise

           if another == "y" or another == "Y":

               roll = True

           else:

               playerTurn = 1

               roll = True

If either of both players has scored 50 or above

   if p1score >= 50 or p2score >= 50:

roll is updated to False i.e. the loop ends

       roll = False

This prints the name and scores of each player

print(p1name+":\t"+str(p1score)+"\t"+p2name+":\t"+str(p2score))

Write a C++ program to calculate the course score of CSC 126. 1. A student can enter scores of 3 quizzes, 2 exams, and a final exam. The professor usually keeps 1 digit after the point in each score but the overall course score has no decimal places. 2. The lowest quiz score will not be calculated in the quiz average. 3. The weight of each score is: quiz 20%, exams 30%, and the final 50%. 4. The program will return the weighted average score and a letter grade to the student. 5. A: 91 - 100, B: 81 - 90, C: 70 - 80, F: < 70.

Answers

Answer:

In C++:

#include <iostream>

using namespace std;

int main(){

   double quiz1, quiz2, quiz3, exam1, exam2, finalexam,quiz;

   cout<<"Quiz 1: "; cin>>quiz1;

   cout<<"Quiz 2: "; cin>>quiz2;

   cout<<"Quiz 3: "; cin>>quiz3;

   cout<<"Exam 1: "; cin>>exam1;

   cout<<"Exam 2: "; cin>>exam2;

   cout<<"Final Exam: "; cin>>finalexam;

   if(quiz1<=quiz2 && quiz1 <= quiz3){        quiz=(quiz2+quiz3)/2;    }

   else if(quiz2<=quiz1 && quiz2 <= quiz3){        quiz=(quiz1+quiz3)/2;    }

   else{         quiz=(quiz1+quiz2)/2;     }

   int weight = 0.20 * quiz + 0.30 * ((exam1 + exam2)/2) + 0.50 * finalexam;

   cout<<"Average Weight: "<<weight<<endl;

   if(weight>=91 && weight<=100){        cout<<"Letter Grade: A";    }

   else if(weight>=81 && weight<=90){        cout<<"Letter Grade: B";    }

   else if(weight>=70 && weight<=80){        cout<<"Letter Grade: C";    }

   else{        cout<<"Letter Grade: F";    }

   return 0;

}

Explanation:

See attachment for complete program where comments were used to explain difficult lines

We can easily improve the formula by approximating the area under the function f(x) by two equally-spaced trapezoids. Derive a formula for this approximation and implement it in a function trapezint2( f,a,b ).

Answers

Answer:

Explanation:

[tex]\text{This is a math function that is integrated using a trapezoidal rule } \\ \\[/tex]

[tex]\text{import math}[/tex]

def [tex]\text{trapezint2(f,a,b):}[/tex]

      [tex]\text{midPoint=(a+b)/2}[/tex]

       [tex]\text{return .5*((midPoint-a)*(f(a)+f(midPoint))+(b-midPoint)*(f(b)+f(midPoint)))}[/tex]

[tex]\text{trapezint2(math.sin,0,.5*math.pi)}[/tex]

[tex]0.9480594489685199[/tex]

[tex]trapezint2(abs,-1,1)[/tex]

[tex]1.0[/tex]

In this exercise we have to use the knowledge of computational language in python to write the code.

the code can be found in the attachment.

In this way we have that the code in python can be written as:

   h = (b-a)/float(n)

   s = 0.5*(f(a) + f(b))

   for i in range(1,n,1):

       s = s + f(a + i*h)

   return h*s

from math import exp  # or from math import *

def g(t):

   return exp(-t**4)

a = -2;  b = 2

n = 1000

result = Trapezoidal(g, a, b, n)

print result

See more about python at brainly.com/question/26104476


2. Which of the following is a shortcut key to Exit from any operation?
a) Ctrl+R
b) Ctrl+Q
c) Ciri-Y

Answers

Answer:

Its b) Ctrl+Q. Hope it helps.

Explanation:

Answer:

ctrl r

Explanation:

ctrl r is redo

Complete the function favoriteFlower(). Note that the program will not run as is because the function is incomplete. The purpose of the function is to determine if the given flower is in the top three of my favorite flowers. The starter file defines a list of favorite flowers that is ordered most favorite to least favorite. Please pass the flower name and the flower list as arguments in the function. The expected output is:

Answers

Answer:

What Language? Once you respond with a comment, I will be happy to write the code for you. I write code 24/7 (Because I have nothing better to do), so I will wait for you to comment. Also is there any pre-existing code?

Explanation:

Arrange the computers in the order fastest to slowest: Minicomputer, Supercomputer, Personal Computer and Mainframe.

Answers

Answer:

supercomputer, mainframe, personal computer, minicomputer

Explanation:

why must a satellite have distinct uplink and downlink frequencies.​

Answers

Answer:

The reason that a satellite must have a distinct uplink and downlink set of frequencies is because they help avoid any type of interference that may occur. The uplink receives the signal and amplifies it so that it can be transmitted to another frequency (downlink).

Assume we have two lists, list A and list B. List A contains the numbers [20,10,20], while list B contains the numbers [40,10,30,20,40,30]. We choose one number from list A randomly and one number from list B randomly. What is the chance that the number we drew from list A is larger than or equal to the number we drew from list B

Answers

Answer:

5/ 18

Explanation:

Given :

List A: [20,10,20]

List B: [40,10,30,20,40,30]

Chance that number drawn from list A is larger than or equal to that drawn dlfrom list B.

If:

A = 20

B ≤ 20 : [10,20] = 2

A = 10

B ≤ 10 : [10] = 1

A = 20

B ≤ 20 : [10,20] = 2

Probability = Required outcome / Total possible outcomes

Hence,

required outcome = (2 + 2 +1) = 5

Total possible outcomes = 3C1 * 6C1 = (3 * 6) = 18

Hence,

chance that the number we drew from list A is larger than or equal to the number we drew from list B

= 5 / 18

In this exercise we have to use the knowledge in computational language in python to describe a code that best suits, so we have:

The code can be found in the attached image.

To make it simpler we can write this code as:

import random

A=[20,10,20]

B=[40,10,30,20,40,30]

print(random.choice(A))

print(random.choice(B))

See more about python at brainly.com/question/19705654

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